![]() ![]() If an item name is two words, write it as one, eg, item copperwire 10. Item - Adds some number of an item to your inventory. Kill - kills you and respawns you back on the lifepod. Randomstart - Plops you onto the lifepod at one of its start locations. Spawn - If you're stuck, just type this to respawn nearby. Warpme - Teleports you to the last base or vehicle you were in, eg, the Cyclops, the lifepod. Use a number to indicate how many meters forward to warp. Warp - Warps to a set of coordinates you provide. Type 'goto' with no variable for a list of locations. ![]() safe (teleports you to safe shallows, where your lifepod crashed.).All the rest are Cons for the cyclops.When there is only one pro to the cyclops and a massive list of cons. While Seamoth has to return to base or build a new one if you need stuff. Only Pro to the cyclops is you have room to actually put stuff inside it and dont need a base. The cyclops should be a massive upgrade to the seamoth. Your at least make the cyclops more enjoyable to use. Just in case you feel like arguing that fact.Īll in all the cyclops has ruined the game for me and If they devs allowed you to just use the seamoth it would be much better IMO. ![]() though its very rare for a shark to even be dumb enough to try and bite a sub. I understand the devs put a lot of work into the cyclops but if they want it used that bad then maybe they should have kept the invulnerability for it (as a Leviathan wouldnt be attacking it realistically anyway unless their IQ was lower then a peeper fish.) Dont believe me? Why US Subs have to worry about sharks? Cause the sharks if dumb enough to actually bite the sub realize very quickly it was a very dumb thing to do and leave the sub alone. Whatever makes the feel of the game better more realistic and submersible for the player should be the priority. I feel the players should have the ability to decide if they want to use the seamoth or the cyclops. Seamoth is fun to use enjoyable really adds to the submersion of the game you can easily dodge leviathans with it and its practical 10/10 I would happily go through the whole game with just my seamoth. ![]() Prawn suit is clunky and travels worst then the cyclops. Ive said this in many places on the forums. Leviathans unrealistically attack you all over the place and it ruins the submersion of the game. I dont like the cyclops because it blows through power way to fast specially if you dare use anything in it (so why add the things?) Its hard to drive around. and No I havent beaten the game 80000 times like you probably have cause you live in your mothers basement. But see the Prawn Suit Perform a High Jump would be a lot cooler especially with a cool Animation and when shaken up properly at the landing. Its easy enough get out everywhere with the Grappling and the Jetpack. One of the Most annoing things in the Prawn Suit was how Slow he is. So maybe a Shipdesign between Seamoth and Cyclops would be cool, like a Seamoth that is a bit slower but have some Armor Plates and Fire Resistence. The Look, the Turnspeed, Speed and how it feels to "drive". But whatever i love the Seamoth from all Vehicles most. Seamoth was desinged as close to surface vehicle not for tunnels full of lava and lava spitting hostiles. It's just not really practical for that place, also it can't even recharge there. Another issue is that lave zones have stuff that will either 1 shot seamoth or 2-3 ranged attacks and its gone. there are mods to get depth but remember it is not fire resistant like prawn or cyclops hell its not even brine resistant. Originally posted by HiSaZuL:Seamoth takes damage from everything in last biomes. I dont see a point in bring a seamoth in that zone particilary cause of how fragile the thing is. Sounds to me you dont even have the MK2 yet.Īlso, why use seamoth? You can use prawn, which was intended to be used at such depths too. You would have ion power cells, and you would have thermal charging equipped in the cyclops by then. If you did, you owuldnt be posting like that. I dont think you have even played the game, nor found the thermal plant. I am not sure if I should quote the last part of your message and then say that you are the joke in this one. I am very deeply disappointed with the cyclops you work so hard to get it and then the piece of trash cant even keep energy. the only reason Id be willing to use the cyclops for deeper then 1300-1400 is to be fair. yup I think I'd rather blow my own brains out then use the cyclops. you go to feet, cyclops dead change out power cells. Originally posted by pstuder12321:TBH I second this movement )though Id only say 1300 or 1400) As the cyclops is NOT convenient to use at all as the power system is beyond pathetic. ![]()
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